Monstrously fun 'Monsters, Inc.' movie is just the
latest take on dealing with our fears of the
unknown. By Courtenay Edelhart Indianapolis
Star November 02, 2001
My twin sister, Ashley, and I shared a bedroom growing
up, but most nights the room's second bed went empty. Everybody
knows that monsters emerge from the closet when the lights go out,
so we slept together.
Ashley was a good jumper and could get to me in a
single bound. Touching the floor as little as possible was crucial,
because monsters also hide under the bed.
You can imagine my horror, then, to discover monster
dolls crowding toy-store shelves. I'm not talking about space
monsters to be slain by action figures. I'm talking furry,
fang-toothed stuffed animals to hug and sleep with.
This obscene turn of events is mostly the fault of
Walt Disney Pictures, which has hooked up again with Pixar Animation
Studios (Toy Story, A Bug's Life) to bring us Monsters,
Inc. They colluded with Hasbro Inc. to lead the merchandising
orgy.
Opening today, the computer- animated feature
chronicles the misadventures of co-workers at Monsters, Inc., a
scream-processing factory in Monstropolis, where the main power
source is the collected screams of human children.
It's the job of a furry, 800-pound monster named
Sulley (John Goodman) to keep the screams coming, but he runs into
trouble when a girl named Boo follows him back to Monstropolis.
That's strictly forbidden, because monsters believe direct contact
with children is toxic -- to the monsters.
Disney's not the only one to blame for lovable monster
toys. Toymax International Inc. is reintroducing the 1980s doll My
Pet Monster, M.I.T. (monster in training). The 12-inch plush toy
with horns and a fang-filled smile lights up with a squeeze of his
hand "to reassure children after bad dreams."
And from Spin Master Toys comes Don't Free Freddy.
Billed as "two monsters in one," purple, fang-toothed Freddy makes
sweet comments when shackled, but growls and gets unruly when the
cuffs are off.
Fisher-Price will soon launch the latest version of
its blockbuster Tickle Me Elmo. Tickle Me Elmo Surprise has not one,
but five, tickle spots that make him giggle and shake. Children have
to find the right spot, which is constantly changing.
These monsters are benign, as monsters go. Not the
ravenous beasts who tortured Sigourney Weaver in the Alien
trilogy. Think Cookie Monster, or ALF.
Just days after Halloween, the arrival of Disney's
fuzzy fiends and the other sanitized pseudo-monsters borders on
offensive.
Whither the scary monster? Is nothing sacred?
Monsters have a proud history dating to the earliest
civilizations of humankind, according to the University of Dallas'
Mark Greene, who holds a doctorate in mythological studies.
One of the first Greek goddesses, Gaia (Earth) was
forced into sexual union by her son, Uranos (Sky). Their offspring
included the one-eyed cyclopses, the hundred-handed hekatonchires,
and the twelve titans, giants of human form.
Disgusted with his children, Uranos locked them away
in the Underworld, and so began our fascination with what is
horrible and locked up in the cellar, Green contends.
Even the word panic -- the customary reaction to
encountering a monster -- comes from Pan, the Greek half-man,
half-goat shepherd-god. When flocks became suddenly terrified, Pan
got the blame.
Two literary icons, Frankenstein and Dracula, loom
large years after their creation because of the universal desire for
immortality -- the wish to be god-like, if you will.
"They represent anxiety about the return of the dead,
or the dead coming back to life, and there's something
intellectually intriguing as well as horrifying about cheating
death," said Arnold Markley, assistant professor of English at
Pennsylvania State University.
The issue is timeless, as Mary Shelley's
Frankenstein bears out.
In light of cloning, genetic engineering and stem-cell
research, her cautionary tale of science outpacing our ability to
cope with its moral implications is as relevant today as it was when
the book was published in 1818, Markley said.
Throughout history and across cultures, monsters
personify what is alien and strange, said Timothy Beal, associate
professor of religion at Case Western University in Cleveland and
author of Religion and its Monsters (Routledge, $19.95).
"At the same time, monsters are projections of that
'otherness' that's within all of us," he said.
To put it in Freudian terms, monsters are our
repressed selves released, which is why we find them both attractive
and repugnant, Beal said.
It's also why we insist on watering them down to cute,
easily tamed, characters who are just as afraid of us as we are of
them.
"I think it reflects our anxiety as adults and as
parents about the real and palpable horrors that children
experience," Beal said. "Children don't create this stuff. Adults
do.
"We're afraid of our children's monsters."
Thus, a gigantic, carnivorous dinosaur is transformed
into Barney, who sings about how much he loves us. And those
monsters in the closet are safe enough to use in a G-rated Disney
film.
I get it; I really do. Whether hideous or so adorable
as to make the teeth ache, all monsters serve a purpose.
But for my part, I'll take the scary ones.
I know it's irrational, but at 34 years old, I still
scramble to get under the covers quickly after turning off the
light. And I can't sleep comfortably unless the blanket's scrunched
up against my neck -- a hopeful barrier against vampires.
All those years shivering in the dark with my sister,
she let me have the side of the bed that was against the wall.
Anybody who came at me had to get by her.
It's not everyone who'll take a monster-bite for
you.
I'd hate to think it was all for nothing.
Contact Courtenay Edelhart at 1-317-444-6481 or via e-mail at
courtenay.edelhart@indystar.com
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